History of Japanese Video Games

Auteurs-es

  • John Szczepaniak Auteur-e

Mots-clés :

Jeu vidéo, Histoire, Japon, Ordinateurs, Inédit

Résumé

The history of Japanese video games is poorly documented outside of Japan. Writings in English often focus exclusively on console history, specifically with a preference for Nintendo. Despite the Japanese game culture being highly influential on games around the
world (and vice versa), there is a scarcity of English-language interviews with Japanese developers. It's important to document this history now, since developers age and pass away, and the technology they built decays and ceases to function.

Biographie de l'auteur-e

  • John Szczepaniak

    John Szczepaniak has been a journalist for over 10 years and has interviewed over 200 people. He is also a novelist and copy editor. He has written for Retro Gamer, GamesTM, Official PlayStation Magazine, Game Developer Magazine, Gamasutra, The Escapist, GameFAN MkII, nRevolution, 360 Magazine, Play UK, X360, Go>Play, Next3, The Gamer’s Quarter, Retro Survival, NTSC-uk, Tom’s Hardware Guide, Insomnia, GameSetWatch, Shenmue Dojo, Pixel Nation, plus others. He frequently
    contributes to Hardcore Gaming 101, where he helped put together The Guide to Classic Graphic Adventures book, and was managing editor on the Sega Arcade Classics Volume 1 book. He also enjoyed a six month stint as Staff Writer on Retro Gamer and three years as sub-editor at Time Warner. He’s licensed by the UK’s Royal Yachting Association as a naval skipper, and holds a Marine Radio Operator’s license. MENSA certified, speaks Japanese, programs indie games, and brews wine.

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Publié

06/01/2015